AereA – XBOX ONE REVIEW
I love music, and I love games, so technically speaking, I should love a game entirely based on music, right? So I tried out AereA. AereA is a music themed action RPG in which you play as a disciple of the Great Maestro Guido. In the game you explore the vast floating islands of Aezir, which has been broken into many more sub-islands.
The game was published by a company called SOEDESCO, A small company hailing from The Netherlands. SOEDESCO have released a number of indie game titles since they expanded its business back in 2014. AereA is developed by yet another company from The Netherlands, Triangle Studios, a company who have developed games for all sorts of platforms such as PC, Nintendo DS and even IOS.
So as soon as the game loads up, I’m hit with a beautiful soundtrack, no lyrics, just music, very pleasant music…I’m not a fan of classical honestly, but it was so peaceful, I could have left the game on the menu screen and drifted off to sleep, but my gamer brain took over, I’m built to game dammit! At the main menu, the art style really sets the tone for the whole game, very simplistic, but powerful, vibrant colours to be seen everywhere.
After fooling around in the main menu’s for a while, I started my campaign. I had the choice of four protagonists, and also the option to play along with three of my friends, I went for the solo option so I could really indulge in the game for myself. The four characters go by the names of Wolff the Harp Archer, who unsurprisingly enough is an range based attacker, who uses a harp as his bow and arrow. Then we have Jacques the Cello-Knight, who is an all out tank, just built for upfront contact. Our resident mage is Jules, The Lute-Mage, who of course is a mage who cast all of his spells via Lute. Last but certainly not least, Claude, The Trumpet-Gunner, Claude is just as effective in close combat as he is ranged, an all round powerhouse.
I opted to play as Wolff for my playthrough, just because I personally see archers as the backbone of an army, I mean come on, look at Legolas?! From the get go I can safely say that AereA is heavily inspired by the Legend of Zelda games, even all the way down to the way the game prompts you to go off piste in order to recklessly smash pots to gain experience points or items.
The gameplay itself is pretty straight forward, kill enemies, complete goals and beat bosses. Your mission as the chosen disciple is to find and return the nine primordial instruments to restore balance and peace to the world of Aezir. I found this fairly easy due to the enemies being pretty predictable, so much so that you can literally round up your enemies and have them chase you down in an orderly line behind you, very fun indeed.
To aid you in battle you can collect music sheets to learn new skills and customize your weapons to suit your play style. The bosses are much harder to defeat than your normal nine to five enemies..obviously! Each one is unique in the way the attack you, and how they actually look, see, they’re all based on different instruments. Coincidentally you need nine unique instruments to complete your main goal…hint, hint!
All in all I found AereA to be a game suitable for all ages. The attacking and killing of the enemies is very softcore so it’s most definitely family friendly. The art style, again is an absolute delight, to me its one of the games best selling points, its so aesthetically pleasing! I highly recommend AereA to honestly, anybody who enjoys games? I can’t express enough how well the game perfectly blends a gorgeous art style with a truly satisfying soundtrack, its one for the masses for sure!
Developer: Triangle Studios
AereA is available now for £34.99
Review code supplied by XCN.