Locks Quest – Xbox One review
Can you stop the enemies advancement? Try your luck in Locks Quest!!
This game feels like it doesn’t belong on a Xbox console, but I am really glad it is. Released in 2008 on Nintendo ds Locks quest is quite an old game, but has been remastered and released back in may. Locks quest is a real-time strategy, tower defence game which is very challenging and fun.
Brought to you originally by the creators of drawn to life THQ and 5th Cell and then remasterd by THQ Nordic and Digital Continue. Some of you may remember THQ as once the proud sponsors of the WWE Network or maybe that’s just me showing my age…. Anyway Locks Quest is very similar to the likes of boom beach and clash of clans, which for me is actually a positive and was awarded “best strategy award” for Nintendo Ds from IGN in 2008, beating Ninjatown and Robocalypse.
You start Locks Quest as a guy named… yup you guessed it Lock, and your aim is to build your defences as fast as possible to keep out the evil clockworks. You take one look at Lock and you think yeah this guy is pretty cool, if anyone can defend us its going to be him…until his character pops up next to a text box, and you automatically take back everything you just thought. He looks like someone straight out of the RAF flyboys school. To be honest I would rather have Tobias (Locks grandfather) take on the challenge, as he looks like a real tough son of a gun capable of taking anyone and anything out, especially these mechanical looking ogres who are the source of all evil looking for the source.
The two phase battle strategy in Locks Quest is really tough to get the hang of at first but once you get through a few battles you start to get the hang of it. You roughly get 3 minutes per phase to build up your walls, turrets, traps and whatever else you think you might need to get the job done. Your resources however are not limitless so pick what you need wisely. As you start the second phase or battle stage then you start to gather some resources back when you defeat the clockworks. You can rebuild/heal your walls during the battle stage to keep your defences tight, but obviously you need to save as much as possible for the next round. So at this point it seems vital to mention you can also battle these ogres yourself.
Yes that’s right you get to kick some but!! With every battle your attacks get stronger. At first you don’t get to take advantage of the bonus attacks but after the first few battles you will get to see what I mean. You start by a 3 button smash, then a 4 button hit and for stronger clockworks an eye watering 5 punch combo will do the trick. However mess up and its back to square one. If all else fails you also get special attacks like lightning strike which damages all foes on the field of battle, which is really handy.
I find the controls are not very responsive at times, but that might be me panicking in the last few seconds to get what needs to be built done. They are very simple which is handy as you need all the help you can muster to get through the build phase as quickly and successfully as possible.
I really like Locks Quest the story is compelling and that plot twist at the end well…shocking. The difficulty is somewhat frustrating but fun, the controls are simple but effective, and the longevity …. well let me put it this way there is an endless mode which is only accessible after the game. So if you finish the game which is 70+ game days long and enjoyed it as much as me then you will probably find yourself on this mode sooner then you think. Enjoy fellow Archineers and bring piece to the kingdom.
Lock’s Quest is available now for £15.99
Review code supplied by XCN.