Metagal – Xbox One Review
“Dash, Shoot, Jump and Rage! through this short romp of a Megaman-esque game”
MetaGal is an Action, Indie game in the style of Megaman developed and published by Retro Revolution. Upon first look, you will find a very well polished looking Megaman clone. Once you delve deeper you will hand a very competent and unique game.
The Plot to MetaGirl is very simple, Meta must save her sisters and creator Dr Ray from the evil General Creeper. Along the 8 stages you must fight Robot bosses; each with their own secret powers. Once a boss is defeated their power is yours. Can you use all these new acquired skills to finally beat General Creeper…?
Gameplay revolves around the tried and true Megaman formula, complete the levels in any order you want, each level has a mini boss and Final boss.
As it is a retro inspired game, it is very easy to get into as you only need to jump, shoot, dash and use your special. The hardest part is learning the enemy patterns and knowing when you should move.
Whilst the levels may be completed in any order each boss has their own power which then can be used to help you with the other bosses.
Every level is made up of various screens with a midway mini boss and then the final boss at the end.
Whilst this is all fun I would have liked to have seen some variety, equally the use of screens instead of a single scrolling level like Mario means that sometimes your dropping into the abyss with no knowledge of where you will end up, which creates a general frustration and plenty of cheap deaths.
The use of powers were very easy to use each power could be swapped by pressing start and clicking on the desired power. One of the powers allowed for small amount of health regen. This used a special smaller power bar under the characters health bar, once this bar was empty you could no longer use the special powers until it slowly refilled.
The controls are very nice and not too floaty which has been the downfall of many of these ‘Modern Retro Games’
At the start of the game you are greeted with the control scheme, nothing to fancy just your standard 3 button attack, jump and special. Some of the jumps are hard to do. This more based on cheap enemy placements than the actual controls.
The overall presentation fits in the 16-bit style Action Platformer. All of the sprites are very well done and the animations are executed very well. All the screens are very vibrant with colour seemingly bursting from the screen. This unfortunately does bring up the my main issue some of the enemy projectiles are so small and equally colourful they seem to get lost within the backdrop of the scene. This in turn adds to the level of difficulty! (Like this game needed more difficulty!).
All the while you are great by an EDM background audio which does really well in meshing with the over the top colorful art style.
Whilst the music is great the sound effects feel a little bit lacklustre and tinny. The explosions seem to lack the bass you would expect.
Metagal does have another great feature, once you have completed the game you can then play through again as one of the robot masters. So you should have plenty of replayability mixing up the characters and powers.
At a price point of £4.99 I believe you can not go wrong albeit a short game I feel the replayability really makes the cheap price worth it. So if you are itching to scratch that Megaman itch I would suggest you try MetaGal.
Written by Boouya