PixArk Interview – An AbsoluteXbox Exclusive
We pinged some questions over to Snail Games ahead of PixArk
We have been lucky to secure a quick Q&A session with Snail Games, who are behind the new PixArk, which is part of the Xbox Game Preview Program. We ask Gabriel Hyde, who is the community manager at Snail Games about themselves, the game, what we can expect, and more.
- Who are Snail Games, what’s your history?
Suzhou Snail Digital Technology group was founded in 2001 in Suzhou, China, and then headed west to Los Angeles creating Snail Games USA in 2010. Since then, we’ve been working together to not only create the best games that we can for the whole world to enjoy, but to be on the cutting edge of technology as well.
- What will make PixARK different to ARK?
As many know, ARK: Survival Evolved is punishing game, with many mature themes in it. While the community who partakes in this game love it, these themes and harsh mechanics are intimidating for many players, as well as not being suitable for younger kids. PixARK has been created so that gamers of all ages and skill levels can experience the magic that is the ARK: Survival Evolved IP.
- What unique features can we expect from PixARK?
The first feature that people will experience in PixARK not included in ARK: Survival Evolved is the Voxel art style. Voxel allows players feel and see the impact that they’re making on the world around them. We’ve also changed some of the mechanics to make PixARK a little more forgiving than ARK: Survival Evolved. Players will not lose the items they have slotted on their hot-bar or the armour they’re wearing even after succumbing to the dangers of their ARK. To go along with this, players are able to interact with the creatures that they tame in a way specific to PixARK. Any creature can be turned into a “PixBlock” which can then be stored in vaults when not being used or put in a player’s inventory for a later time.
- What is the time-frame for the game? – How long will the game be in preview and when is it expected to release fully?
PixARK was released into Early Access on March 27, 2018 with a timeline of being in this state for less than a year. At Early Access release, PixARK was 80% complete, and our goal is to get the amazing feedback that Early Access provides, while giving the community a polished gameplay experience. Our plan is come out of Early access and into full release by the end of 2018.
Thanks to Gabriel for taking the time to answer some quick questions. You can see a preview and a review coming of PixArk in the following few weeks.