Stranded Sails – Xbox One Review
Our Xbox One Review of Stranded Sails
Have you ever wondered, how you would survive being stranded on an Island? Well with Stranded Sails you can live out this dream in a very simplistic farming, survival game.
Developed by Lemon Bomb Entertainment. Stranded Sails see the player stranded on an unexplored archipelago after your ship gets scuppered onto the beach and surrounding islands; the player must then use their leadership skills and the skills of the survivors you save along the way to survive and eventually rebuild the Ship and get out of there.
Once the player has awoken from the crash you make your way to what remains of the ship, upon entering the Captains cabin, you find him being cared for and gravely ill/injured. He then tells you to meet a survivor on the plateau.
The missions in Stranded Sails are very basic and consists mainly of fetch quests. Whilst there is nothing inaitly wrong with that Quest method having a good portion of the game solely set to that can at times get too much and can make the player interested.
Whilst this style can be boring, it can be very fun for a younger child to which I believe is the games target demographic.
On you way to finding the various Items be it food, building or weapons you will find other members of the crew. Each member of the crew have different jobs skills. Be it Farmer, Builder, Cook etc. These are where you will get each mission from. To keep all the missions in order to help you follow down a linear line, you have a quest book some missions have to be done before others as they will give access to crafting recipes for items that may help in removing an obstacle from another quest. Always remember if your stuck too look through the quest log and make sure that you do not need to complete a quest before doing the one you are stuck on.
When you are not doing Quests you will be doing various other jobs around the camp like building, fishing and crafting. Or you will be searching the islands for items to help craft the tools which in my opinion break far too often.
Now for the real kicker whilst all this sounds fun and the exploration is really calming you have an energy meter this affects how far you can go without collapsing and ending up in bed. Unfortunately everything you do drains that stamina. At the start you have basic recipes that refills your stamina these unfortunately do not do enough and the real enemy of the game becomes that bar which in my opinion is poor game design especially how critical it is early on and really does break the immersion.
Graphically Stranded Sails goes for a very simple almost 3DS style of graphics with the chibi characters. All of the islands and areas within them are very well thought out and make good use of all the items you unlock as your journey goes on. My only negative is it can look small and if your away from your TV it can be hard to distinguish between smaller items.
The music is great very minimal and adds to the relaxing vibe without being too overbearing.
Overall Stranded Sails is ok, You can definitely have some fun but that mileage can vary between players. This is not a game I would go back to in a hurry, which is a shame as I was intrigued by the premise. In my opinion, you’re better off playing games like Stardew Valley or Harvest Moon.