Whipseey and the Lost Atlas – Xbox One Review
Whipseey and the Lost Atlas is a retro inspired platform game from Blowfish Studios, which really reminds me of the Kirby games.
The developers seem to have taken quite a lot of inspiration from retro platform games such as Mario and Kirby, they have taken the platform levels as an inspiration from Mario and thrown in the Kirby lookalike as the main character.
In true retro platform style some of the levels are brutally hard and others you will breeze through, you have a finite amount of lives and there are no continues or save points, quite simply you are dead and are back to the start of the level again.
The Whip from the main characters name seems to come from his tail being used as a whip to hit the enemies with but also can be used to swing through areas of the levels however I found that the collision detection for using the whip to swing was absolutely frustrating as to whether you can get it to work every time.
The game does have simple retro charm to it however it can be quite frustrating given the difficulty and then throwing in some slightly dodgy collision detection to boot, there are only 5 stages to work through which you might think you’ll polish off in no time however its not quite that simple and you’ll be revisiting levels many times before you get past.
To add to that difficulty, you then have the bosses to contend with however there seems to be some inconsistency to their difficulty, you would expect the bosses to ramp up as you work through the levels but the difficulty levels seem to bounce around a little.
Overall this isn’t a bad game for the price especially if you like retro platformers, its not a real standout game by any stretch of the imagination however there is fun to be had here as long as you can get past the frustrations.
Thanks to Blowfish Studios for the review code
Developer: Blowfish Studios
Publisher: Blowfish Studios