Zerotopian Invasion – Xbox One Review
Our Xbox One Review of Zerotopian Invasion
Zerotopian Invasion is a fixed screen shooter, in the style of classic shooters like Space Invaders, Galaga and Galaxian. Has Zerotopian Invasion made a good representation of those Classic games or is it another modern retro failure?
Zerotopian Invasion takes place in the galaxy of F-1, the Zerotopian Aliens are here to take control and it is up to you to save the Galaxy. Yes, I agree it is not the most in-depth story, but when you play games like this it is all about the gameplay and less about the story.
The player controls a small ship which can be upgraded with the powerups from the from the ships that crawl across the top of the screen. Power Ups include a shield which lets you take one hit from an enemy, a speed boost which means you can dodge and shoot faster which helps with the Galaga style levels. In my opinion the best power-up is the (P), this allows you to fire two shots after each other compared to the usual one making multi hit enemies easier to take down.
The enemies vary from stage to stage, you start with a more traditional Space Invaders style layout where the enemies move side to side and get faster the lower down the screen they get. You also have three shields that allow you to hide behind and dodge shots, do be warned these do disintegrate after multiple hits and if the Aliens make it to the bottom row they will insta kill the shields.
On other levels you come across more Galaga, Galaxian style bug enemies that whilst have the same horizontal movement also have enemies that drop towards the player adding extra difficulty and gameplay balance.
Once you have defeated three sublevels you will come across the boss of the stage, the first boss (Spoilers).. Is actually the shield that has been protecting you; you must move quickly because once you are hit it is one life gone and you only get three lives till you hit that game over and have to start from the beginning.
Once a boss is defeated you are transported to the next stage and you will be ready to do battle again.
The graphics in Zerotopian Invasion follows that of the early arcades which the are trying to emulate. Each character is very well drawn and has plenty of detail. All bosses have nice large detailed sprites that really fit the mood of an end stage boss.
Throughout the stages more colours are added to both the backgrounds and sprites. This in a way almost mirrors that of the real arcades that went from black and white to colour as the 70’s and 80’s progressed. This I feel adds a nostalgic feel to the game.
Along the side of the play screen are very well-designed marques which really add to the authenticity and style that the developers are trying to show in their work. This is something I enjoy looking at and makes it more appealing than if there were only black bars on either side.
The sound of the game has been very well thought the chiptunes that play during the game, match the atmosphere and gameplay well. Each stage has a different theme that adds on top of the music creating more dimensions.
The sound effects fit the style of the game well most of the sound effects are loud enough to hear. What I will say is I would prefer the sound of the powerup ship arriving to a little louder, but really this is splitting hairs and does not take away from the overall high standard.
Zerotopian Invasion controls are very simple, you move side to side with either you directional pad on the left analog stick. Shooting is simple as well as it is just a tap on the ‘A’ button. I felt zero input lag when playing this game, which as I bet a lot of big Shooter fans will tell you makes a big difference between an “Alright” shooter and a “great” shooter.
At £4.99 I would say this is a great price for this game and I would highly recommend that people pick up this game and play it. The game also has a high score table that increases the replay ability of this game and also adds friendly competition for players.
Thank you Ratalaika games for this review code.