Gameplay 5
Controls 4
Graphics & Audio 4
Value For Money 4
Longevity 3

THE LEGENDARY KICK-ASS GAME RETURNS: Yes, developed and published by Koei Tecmo Games, comes the next installment of Team Ninja’s fighting game series, Dead or Alive. The 6th main installment of the franchise, is kick ass, extreme and all the while, action-packed! Being nearly 23 years ago since Dead or Alive hit the market, does ..

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Dead or Alive 6 Xbox One Review

THE LEGENDARY KICK-ASS GAME RETURNS:

Yes, developed and published by Koei Tecmo Games, comes the next installment of Team Ninja’s fighting game series, Dead or Alive. The 6th main installment of the franchise, is kick ass, extreme and all the while, action-packed! Being nearly 23 years ago since Dead or Alive hit the market, does it still live up to the original hype? There’s only one way to find out…

FIGHT!

The first thing you’ll notice about Dead or Alive 6 is the music and hot damn is it good. The last Dead or Alive game I played was back on the original Xbox, a long time ago and I can tell you now, it feels good to be back. The music is just what you’d expect from an over the top fighting game and it gets you in the mood almost immediately.

Before you start fighting however, you must first choose what game mode you want to play. Fortunately, Dead or Alive 6 has a plethora of options to choose from. The classic “arcade” mode is where this game shines the most. This is the standard 1 on 1 game mode where you compete against a random opponent on a random map, however you no longer have to option to tag team. There isn’t an option to fight a 2 v 2 anymore, which is a shame. Unless it’s locked toward the later stages of the game, but I couldn’t find the option, which is sad, as in previous games the insanity of those matches were hilarious. The other game modes include versus, where you get to choose your opponent and the map, the survival game mode where you, unsurprisingly, you have to survive without getting K.O’d and the time trails. In this mode you have a set time to defeat your opponent and so the pressure is on.

The level design in Dead or Alive 6 is on-point. Each map stands out as and has its own uniqueness to it, ranging from rural Japan to a sci-fi spaceship, the levels are just as absurd as they always have been. The out-of-ring animations and events are ludicrously funny. There’s one map set on like a pirate ship and I remember I karate-kicked my opponent off the side and the Kraken of all things showed up and throw her below decks followed by an explosion. This isn’t something new in the Dead or Alive franchise, but it’s so satisfying to watch your characters take the fight to the next level, literally.

The gameplay in Dead or Alive 6 is mostly the same and is what you would expect from a fighting game: extreme button mashing until one of you wins. There are a ton of move combinations you can experiment with, but on the whole, I always play these games with a button spam in the hope victory prevails.

The graphics are phenomenal, especially the character design and models. It’s a shame as you don’t really have enough time to take in the graphics when you’re being beaten to a pulp, but Dead or Alive 6 comes with a theatre mode. This lets you save the matches you’ve competed in and you can rewatch them back, letting you take some stunningly beautiful screenshots. The maps themselves are all crafted with a lovely finish, and you really get a feel for the personality of the map you’re playing on.

When you aren’t taking in the scenery, you’ll be fighting for victory. There are 26 characters for you to control, with the addition of 2 new characters, NiCO and Diego. 2 Characters are locked until later in the game (Nyotengu and Phase 4), which I imagine are gained through story mode. Yes, there’s a story mode! I didn’t play this for very long, but essentially you play this underdog female character (Marie Rose) who proves herself as a viable fighter and is tasked with saving the world from the ominous red-eyed Raidou. The story had a potential beginning, but I felt this game played best in its arcade and versus modes.

Multiplayer-wise, prepare to get royally fudged. This is no hyperbole, there are some elite players on these servers and unfortunately, I do not rank among them. My first few games were sought with disappointment however, as I kept getting disconnected. I found out that my controller kept disconnecting and as a result, it kept booting me out of the games. Whether this was an anti cheat mechanic or something, I’m unsure, but it annoyed me slightly. When I did get round to properly playing, I got my arse kicked, so I gave multiplayer a bit of a pass.

Overall, Dead or Alive 6 is a great game. The nostalgia I had when playing, really brought back those old memories when I used to play as a kid. The game is delightfully made and runs smoothly at a consistent 60 fps. The bat sh*t crazy stuff you can do with the levels is still as fun as it used to be and the characters involved all have their own styles and it’s a challenge trying to figure out what moves work with who. If you’re like me though, prepare to just spam all the buttons hoping for the best, because Dead or Alive is back in business!

Developed and Published by: Koei Tecmo Games Twitter: @koeitecmogameseurope  

Price – £54.99

Deluxe Edition Price – £69.99

 

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