Hero Defense – Xbox One Review
AS PLAIN AS THE TITLE SUGGESTS
From developers Happy Tuesday, comes Hero Defense: a tower defense game with a surprising element of RPG. Unfortunately though, this game is about as interesting as the title it has been given, ranging from character cliches to awkward graphics, Hero Defense has it all. You first play as the character Jack Sanders, a vampire hunting crossbowmen who discovers his town has been vanquished by his evil vampire father, Count Necrosis. You form a party of heroes and begin your journey to slay your father.
Firstly, the gameplay is rather well done. The hero system and variety of enemies means you really need to strategically think where to put certain characters and how effective they will be. Hero Defense conforms to the type of gameplay you’d see in any other tower defense game, but what it does well, is that different characters have certain attacks, which affect different enemies. For example the Jack Sanders hero is effective against vampires, while Barrows does well toward skeletons.
You can easily move characters around, combining their talents to better kill the enemy. Throughout the game, you will encounter “runes” which act as a modifier when your character levels up. The runes aren’t specifically clear what each one does, but the image on the rune gives you a certain idea. Runes can be moved and modified for maximum efficiency, often resulting in experimenting with what will work.
The RPG element of Hero Defense is found when you are tasked with rebuilding the town. Burned buildings can be repaired and building upgraded, all doing various tasks in which help improve your characters. Coins are acquired after every level, depending on how well you do depends on how much coins you will receive. These coins can then be spent on the building upgrades and repairs you will need in the later levels.
Not to mention that each character has a skill tree, be it small, but rather surprisingly in depth for a tower defense game. Your characters will level up and gain points, in which can be put into different abilities, like increase range or damage to name a few.
The graphics in Hero Defense are pretty plain. Simplistic graphics, with a bright colour palette seem to be the trend with some modern games. This, on the whole, I have no problems with. But it is the NPC models and animation that left me cringing. The animation of the models is awkward, which comes across as frame rate lag, but isn’t. It’s hard to explain, but this awkwardness in the animation is vividly clear when you’re up against an end of round boss. When the boss makes its way through the level, it moves rather jumpily, looking like something off a mobile game.
Something I couldn’t shy away from in Hero Defense, was the hilariously bad voice acting. Usually this isn’t something I pick up on, but especially from the likes of the Jack Sanders character. His incredibly thick American accent comes across as a kind of George Clooney voice, but very much over-acted and hilarious.
The music in Hero Defense isn’t anything special either. The soundtrack is repetitive and sounds like something out of an old B Movie, but if it was half as good and more annoying. I turned the music off and surprisingly found that the game felt empty after doing so.
Overall, Hero Defense is an alright game. The challenge of combining your characters to combat the different enemies, can be quite fun. It has a surprising amount of depth to the RPG element, one of which I did not expect. However, the voice acting is abysmal and sometimes hilariously so. If you’re new to tower defense games I would definitely recommend, but to veteran players, I would avoid.
Price – £23.99
Review code supplied by Head Up Games