Sinner: Sacrifice for Redemption Review
Sinner: Sacrifice for Redemption is an indie take on a boss rush crossed with a soulslike game, the first thought I had when I saw the game was that it was very much like something I would expect to be in the Game Preview program, the game itself looked like it was in the final stages of development still.
Graphically the game looks nice but the choices for either a locked camera or free moving camera didn’t really help me with either choice, both camera views had their downsides, the locked camera reduced your freedom whereas the free camera was so fast moving that it was an instant nausea inducer.
Like most soulslike games Sinner has a stamina meter which you drain with your actions such as sprinting, rolling, blocking or attacking, each button press can take a period of time to enact which means you need to be very practiced in your timings to be able to beat the bosses.
If you struggle to master these timings the difficulty ramps and like me you will find the game very difficult at times until you really get to grips with the controls and timing.
As you approach each boss you will need to weaken yourself to attack them so this will mean you have to accept a penalty such as weakening your health, stamina or attacks, this means you will need to plan your route through the game as eventually you will need to accept all of the penalties before you face your final boss.
Before you can even take the bosses down you will need to figure each one out, one boss throws projectiles at you which some of them will remain stuck in the ground allowing you to use them as shields against other attacks during the battle but there is nothing to teach you this you just have to find out yourself.
The bosses themselves can be highly frustrating in that they can have attacks that seem to be completely un-blockable and will wipe you out almost immediately.
This game like any soulslike can be totally frustrating and the difficulty level can seem totally off the scale unreasonable at times until you look at the boss and analyse them through multiple attempts, the questions is whether that type of game is for you or not.
I personally am not a huge fan of the souls type games and the frustrations they cause but I can see how some people love them purely from the fact of beating the challenge and what seems initially as an unbeatable enemy.
If you like soulslike games then this will probably be right up your street just don’t expect anything too radically different or new. if you aren’t a huge fan then its likely not for you.
The difficulty can put a lot of people of but it can also attract people who really want to be challenged and although this might not be as difficult as the original souls games it is certainly up there, if you like a challenge and you have game pass this is definitely worth a shot, it is also very reasonably priced but just not my cup of tea.
With thanks to Another Indie for the Review code.