Tour De France 2019 – Xbox One Review
PEDAL YOUR WAY TO THE TOP
Speed. Stamina. Strategy. The three main components to a successful race. Begin your journey to becoming the world’s best cyclist. Do you have what it takes? Can you ride your way to the top? There’s only one way to find out…
Before you even start playing, I’d recommend you complete the training course, as you will need to learn the ropes before sitting down on the bike.
The gameplay in Tour De France is very much different from those expecting anything like a car racing game. Sessions are long and require precise expertise to coordinate your stamina and endurance as you haul it to the finish line. Races are long, and at times tedious, with uphill climbs and tight corners, there’s no shortage of tricky roads in this.
As you’re not in a car, there are a hell of a lot of things you have to micromanage. Your endurance is measured in two bars, your “attack” bar and your “aerodynamic” bar. Your attack is your ability to seriously huff it during intense moments. If you feel you’re not getting another speed, you can use your attack to go as fast as you can. This, however, is very power demanding and can only be used for very short amounts.
Your aerodynamic bar is responsible for those perfect moments when you can essentially glide down the road. This is useful if you want to reserve the use of energy in your attack bar and can sometimes even make you go faster, if used correctly.
If, however, you use your attack too often, you’ll experience a “blow up”. This means that you’ve used up all of your energy and are susceptible to being overtaken. When you’re in a blow up, you ride slower and have to wait until you’ve regained your energy before returning to normal.
Tour De France is so intense of a game, you even have to worry about wind resistance.
Wind resistance is kinda like Forza’s slipstream. You can protect yourself from the wind if you are behind other riders. This lets you effectively use them as a shield. When you feel it is appropriate to, you can then overtake the rider. However, this will mean the wind will be hitting you and so strategy is key.
If you came into Tour De France thinking it’s like Forza but with bikes, you’d be very much mistaken. This was my assumption when I first started playing and as I went on, realized how wrong I was.
The graphics in Tour De France aren’t amazing. The sky boxes and general countryside are, at times, generally quite pretty, but what lets them down are the models for the players. Unlike Forza, Tour De France is very much more of a grounded experience: it’s slower, you spend more time looking at the track and planning ahead. This means that you’re focused more on the surroundings, more than you would be in Forza. This means you get to see the crowd an awful lot more, and if you do, you’ll see terribly textured people cheering you on. I’m Forza, this wasn’t too much of a problem as tend to speed past them at high speeds. But for this, it felt like an eyesore.
Overall, however, I did not have a positive experience with Tour De France. This game wasn’t for me, the biggest difference I experienced compared to other racing games is the pacing. Tour De France is very much a game of endurance – much like the actual Tour De France. Races are long and can be quite tedious. I’d recommend this game for players who enjoy the challenge of sports games, but for the casual player, like myself, I would recommend looking into the game a bit more before going into it.
Review code supplied by Dead Good Media