Wargroove – XBOX One Review
Wargroove is the product of a team of people who have been hankering for something to fill the gap left behind since Advance Wars last outing on Nintendo.
The team got fed up of waiting and decided to just make their own replacement, now I only had a very brief dabble with Advance Wars and yes, it is a really good comparison, yes this is a very good tribute to Advance Wars but let’s judge Wargroove on its own merits.
The first thing that caught my attention is that this is one the very rare Play Anywhere titles which gives you a copy on PC when you buy the Xbox version, using a controller is perfectly fine but using a mouse just adds a slightly easier edge when I tried this on my laptop.
This could be a perfect title to have mouse support patched in now that it is available on Xbox too.
The gameplay is fairly self-explanatory but there is a pretty detailed tutorial that introduces you to the world and the control of the individual units bit by bit, where your time will get swallowed up is learning the intricacies of each of the units.
The great thing here is that rather than a critical attack being purely random or on the roll of dice each unit has its own requirement for triggering its critical attack, the battle-pups for instance will trigger a crit if there are two or more units surrounding the enemy or the archer will trigger if it doesn’t move before attacking.
There are a great mix of units at your command and the strategy really comes into its own as you try to balance your plan against the map that you are on.
Buildings can be occupied to increase your gold income each turn and barracks can be taken over to give you a closer release point for your troops, conversely any building you take from your enemy will weaken their cashflow and cut off their ability to create troops.
The campaign will likely last you around 12-15 hours and as there is no option to reload saves you will need to play each mission through, you can save and exit the game and resume later but there is just no option to save and reload, I assume this is to stop people just loading in and continuing when they die, you die here and its back to the start of the mission although the longest I’ve come across is about 1-1.5 hours.
Once you do reach the end of the campaign you also have access to arcade and puzzle modes, the arcade is great if you want to work your way through a shorter run as the levels are generally setup around the 20-30 minute mark, Puzzle will give you a level setup and you need to complete an objective in one turn whether that is finish the fight or just reach a certain point on the map.
Add to this the PvP mode which is also cross-play with both PC and Nintendo Switch from day one (I’m not sure yet if PS4 will be included when it eventually launches) and you already have a great package in hand for your money but….
The gem of the package is a superbly powerful editor which lets you create your own maps and even your own cutscenes, this can give you an amazing amount of creative power to build maps and campaigns (even including side quests!) to share with your friends, PC will be getting mod support in the future but there is no mention of this for Xbox as yet.
The graphics and audio are perfectly styled for the game, the retro style looks great and there is a large amount of character and detail lavished throughout the world.
Overall if you like a strategy game I can’t fail to recommend this, it is full of character and fun to play without being terribly difficult, but the game editor is amazing for giving you value for money. I thoroughly recommend this game.