Windscape Xbox One Review
IF SKYRIM AND MINECRAFT HAD A LOVECHILD….
Yes, from developers Magic Sandbox and published by Headup Games comes the alluring new action adventure RPG game, Windscape. Start from humble beginnings and explore and discover your way through to becoming the ultimate adventurer!
Windscape looks and feels very much like a cross breed of Minecraft and Skyrim. Elements from both games are used here and are done so with a moderate amount of success, this game does have it’s hitches but let’s delve into what it does right.
The crafting system in Windscape is quite in depth, to my amazement. One of the first things you do is craft a stew and even that is moderately complex. You’re first tasked with going out in the back and finding the ingredients needed in order to cook it. As you make your way through the world, you’ll find more extravagant ingredients and more things to craft.
I spent most of my time picking up items here and there in case I needed them at a later stage and you most certainly will.
The number of NPCs in the game is also relatively high. Towns and cities have quite a lot of characters for you to talk to and they have quite a lot to say. Unfortunately however, they are restricted in some ways as these characters are purely text-speak. With the odd grunt here and there, prepare to be reading quite a bit when learning about the people around you.
There’s also a whole range of different races of people in Windscape, I’m fairly sure I encountered a bird man on my escapades out in the wilderness. You’ll find a lot of weird and wonderful characters in Windscape and it’ll be your job to find out and help them out as much as you can.
The graphics in Windscape do seem quite Minecraft-ish, with block like shapes and simple textures. This, on the whole didn’t bother me too much, only until I started looking at characters did I feel a degree of unrest. You see, the character’s faces and facial features: especially the eyes, all give off a kind of “dead inside” look. There’s no real emotion to their faces and your left with a shockingly disturbing thousand-yard stare. I rushed through dialogue to try to stop characters looking at me.
Speaking of disturbing things, there’s a whole plethora of different enemies to fight. During my playthrough I encountered both killer wolves and massive bees that took no hesitance in trying to kill me.
Combat is fairly simple and this is kind of…eh. It’s very hack and slash, and I mean very. You’ll have a club and shield at the start of the game and when you engage in combat for the first time, you’ll have to time you swings with your blocks. Combat doesn’t feel very satisfying and the more enemies you have fighting you, the more frustrated you’ll become. Fighting one enemy is fairly easy, fighting two and you have to get that balance of hack and slash x2, fighting 3 or more…prepare yourself that’s all I’m saying.
It isn’t all bad however, different enemies call for different approaches to fighting. The wolves I mentioned earlier, were quite tough in comparison to the bees, which had ranged attacks. Choose your enemies wisely and always be prepared for the worst.
Overall, I had rather a mixed experience with Windscape. Unfortunately, the quests didn’t really engage me and I just started wondering and exploring. I didn’t feel hooked and it’s a shame as the combat really isn’t the greatest. The amount of detail to the world and the crafting system did interest me, but I felt this interest was short lived. Prepare to put your reading glasses on as characters are all text speak and they all give you a terrifying look…with those beady eyes. I felt like this game had heavily influences from both Skyrim and Minecraft, unfortunately, it falls short of both.
Developed by: Magic Sandbox
Price – £16.74